

well I have 1 license of 2000 Professional and needed the scanner to work with this on XP and so thats what I did. I guess Microsoft didnt want to pay Kodak to add it to XP.

When you return to the graphic screen in Windows 3.1 Paintbrush program nothing has changed, if you are in Windows 95 or 98 Paint you will see the color palette. In the late 1980s and early 1990s, I enjoyed using GRASP (GRaphics Animation System for Professionals) to make animatons and simple games. This first attempt to move beyond the operating systems DOS roots introduced many features we recognize. A step from Windows Paintbrush is DOS-based Deluxe Paint Enhanced. Years ago I needed the Kodak Image Viewer for my Canon scanner and I essentially took portions of Windows 2000 Pro that I needed and made it work under Windows XP. Two decades ago, Microsoft launched Windows 3.1. The newest and most powerful programs also require Windows 3.0 or Windows 3.1. EXE: Reversi, a game similar to Othello which was replaced with Minesweeper in Windows 3.1.

I just never tried this if this is what you were able to achieve. I've used prior Windows components within newer OS's and so thats why I was thinking maybe of this backwards compatibility daisy chain. Only other method I can think of is a 32-bit wrapper program similar to the portable app software that brings it to 32-bit execution for 16 bit process and Windows 10 64 having support for 32-bit processes. Hmmm are you using backwards compatibility to a 32-bit process handler from the 64-bit OS which is built into it and then added OS handler contents from prior could be Windows 7 or 8 32-bit say for the 32 to 16 bit handling essentially forcing Windows 10 64-bit to run through its own 32-bit support that runs a 32-bit program from a prior version of Windows which handles the 16-bit support?
